Friday 3 April 2015

03.04.2015 Stream (ended)

Hope everyone had a nice Friday, will be streaming now for a couple hours, will be having some beer and will be doing tank requests. See you in chat! <3

Paris map

Hello warriors,

next "WW2" map appeared on supertest - it's called "Eiffel Tower", obviously Paris-themed. Possibly related to the special "end of the war" event.




VK 45.02 (P) Ausf. B7

Hello warriors,

this vehicle just appeared on supertest - the VK 45.02 (P) Ausf. B7 tier 7 heavy German tank (premium/event). It is basically the current tier 9, but brough to historical specifications - 88mm L/71 gun and 80mm of frontal hull armor. Please note this vehicle has full MM. Here are the statistics (for 100 percent crew):



Description:

Developed by Ferdinand Porsche. A model with frontal turret and one with rear turret were both developed. Was not mass-produced.


Tier: 7 HT
Hitpoints: 1600
Engine: 700 hp
Weight: 65 tons
Power-to-weight: 10,77 hp/t
Maximum speed: 35/15 km/h
Hull traverse: 26 deg/s
Turret traverse: 20,9 deg/s
Terrain resistance: 1,342/1,63/2,397
Viewrange: 370
Radio range: 740,4

Hull armor: 80/80/?
Turret armor: 100/80/?

Elite gun: 88mm L/71
Damage: 240
Penetration: 203
ROF: 8,69
DPM: 2085,7
Reload: 6,903
Accuracy: 0,336
Aimtime: 2,78s
Depression: -6

More armor:








03.04.2015 Q&A

Here it is:

- Spaced armor hits (even when the spaced armor itself blocks the damage) count towards damage blocked by armor only if the trajectory of the shell would cross the hull of the tank if it continued though the spaced armor plate;
- Tiger II in HD will come soon;
- Storm, regarding what "bad" maps should be removed: there is no unified opinion among the players and developers as to which maps are actually bad;
- 9.7 will bring not only the fixing of the issues that arose in the 9.7 testing, but also fixing of many pre-9.7 crashes;
- "Three caliber rule" will not be removed;
- Advanced anti-aliasing (instead of FXAA) is being developed;
- New Dx11 render is being developed;
- The reason the "fun" modes are not in the game constantly is that the developers would have to rework them each patch to work with new game features, it's a lot of extra work;
- XP bonus for tanking will come, soon (however, the bonus will be only to XP, not credits);
- No new info on Polish premium tanks;
- Soviet heavy tank viewrange will not be buffed;
- Currently there are no plans for gold ammo hardcap in battles;
- Storm denies that the main reason for gold ammo in the game is to make a lot of money;
- Dynamic tank characteristics in the garage are being constantly postponed since there are more important tasks to do;
- Q: "What about crappy (too hard) individual missions?" A: "Wait for 9.8";
- Some players were complaining about the light render on tracks (tracks lit up even though they should be in shadow), Storm states it's due to optimization and it's fine on higher details;
- It's possible but not sure that large caliber assault guns (Sturmpanzer IV and such) will be introduced in the game - the main issue with them is that large alpha messes up the gameplay;
- Storm commenting on why "league" system (special league for good players) is bad for random game: "The bad part is that when the noobs that are easy to destroy disappear and your opponents will be only skilled players, many "unicums" will leave the game because they will suddenly suck when faced with real challenge" (RG: If you don't reach Unicum without challenging yourself then that's statpadding, challenge is good, it would show the ones worthy of Valhalla! *Wink* )
- IS-6 will not be nerfed or rebalanced - there were rumors that it will receive better ammo but full MM, they are false;
- No plans to reintroduce Type 59 premium - but with full MM;
- The Konigsberg map (leaked long time ago) was scrapped completely;
- Regarding the French heavies (described as "guns with paper armor") - WG does not want to add more of that class of vehicles because there are too many vehicles of that type in the game already (same goes for Soviet TD line);
- It's possible that when it comes to autocannons, the price for one round (especially the gold one) might be replaced by the price for an entire clip to make the ammunition cheaper, this however has low priority;
- Regarding the skill sorting of players (players being switched around in teams to produce roughly balanced teams on average), Storm states that this is a complicated question and there is no one single opinion on that among the developers;
- Endless ignore list? "no comment";
- Gold ammo will not be nerfed to earn you less XP per damage than regular ammo;
- Developers will rework the tutorial system;
- It's possible T95E2 tank has wrong crew roles (the radioman should historically be the loader, not the commander), it will be investigated;
- Chinese tanks HD rework has low priority;
- The plan to introduce further bonuses to premium account was scrapped;
- It's not yet completely decided to remove platoon missions from the IM list;
- No plans to allow players to complete two individual missions at once;
- Developers are currently working on a complete overhaul of tier 5 to tier 10 shell penetration (both regular and gold shells);
- Storm is following Armored Warfare progress ("no comment");
- No ETA for new landscape render, developers are working on it;
- Storm confirms: the "arty mode" (with trunks and rainbows) on April 1st was actually a test of a concept, not completely a joke;
- It's possible the mark of excellence mechanism is broken, Storm will investigate;
- It's "completely possible" for multi-gun mechanism to appear in the game;
- The average XP statistics will continue to include premium account XP the way they do now;
- There were thoughts about a perk that would tell you when arty is aiming at you;
- The option to switch your premium tank for another premium tank will not be implemented;
- Object 430 buff? "No comment for now";
- Waffentrager E-100 replacement? "No comment for now".

Tier 7 VK4502 Ausf.B on Supertest

Hello warriors,

supertester leakers confirm that the VK4502 Ausf.B might actually not disappear at all. A new tank is scheduled today for supertest - the VK4502 Ausf.B with its historical gun (88mm L/71) and historical armor (80mm front).



New Ranzar video

"Mortal Kombat, tank style"

World of Warcheats

Thank you PlazmaKeks!

Apparently World of Warships already has exploits, there is currently a aimbot mode available for the turds that are to lazy to learn and aim correctly, this is how it looks like:


“True ignorance is not the absence of knowledge, but the refusal to acquire it.” 
― Karl Popper


I sincerely hope that Wargaming starts taking more serious measures about the illegal mods usage for its own good, it has been a year now that the community got promised to have all servers listing of forbidden mods unified after the "Sela" scandal and still nothing and also EU support is not punishing the players that use them at all. This saddens me...

And before I end and post this, to everyone that uses this type of mods: May the fleas of a thousand camels invade their cheater crotch. And may their arms be to short too scratch. *Camel spit on them*



Meanwhile in Russia... (or USA? :) )

I don't even...


Wargaming honors European veterans

Hello warriors,

recently, several people from Minsk (WG RU) crew visited multiple cities creating the series of videos, the topic of which is the 1945 victory over fascism. The videomaking crew visited Poland, Czech republic and Germany. On the picture below, you can see them interviewing Czech WW2 veteran, colonel Přibyl.



Colonel (ret.) Václav Přibyl was born in 1923 in Kiev, Ukraine to the family of a Czechoslovak engineer, becoming an engineer in chemistry himself. When the war started, he was evacuated to Moscow, where he helped (as a civillian) defend the city against nazi invaders. After that, he joined the Czechoslovak forces in Russia and fought all the way through Sokolovo, Kiev liberation (as a machinegunner and supply officer) and the Dukla pass meatgrinder. He was wounded there and upon his recovery, he helped liberate the region of Moravia, where he ended the war.  He was also a part of the unit that uncovered the mass graves of the Jewish victims of nazi terror in Ukraine and even after all these years, it was clear he was deeply shocked by what he saw on the front.

He was kind enough to share his memories of war and the operation with Wargaming representatives, who in turn disclosed that they were interviewing other veterans like this (from Poland and Germany). His Russian was fluent even after all these years and thus the communication was not a problem. On the photo, he is showing the way his unit traveled on his map.

Sadly, this video series is a Russian thing and it is not sure, whether it will be localized to Europe at all. When asked about this, the Minsk crew replied that WG EU meaning is that players from EU server nations do not care about the veterans and they do not want to see them in videos. It's a shame, I am sure the players would appreciate seeing a piece of their history.